umbrastaff: (Default)
Lup ☂ ([personal profile] umbrastaff) wrote2017-06-28 02:36 am

D&D Crap

Lup Taaco, level (?) Elf/Lich Evocation Wizard (D&D 5th Edition)

Cantrips, Unlimited Use.
Knows 5 + 1 Elf Cantrip


Acid Splash [conjuration]
Blade Ward [abjuration]
Chill Touch [necromancy]
Dancing Lights [evocation]
Fire Bolt [evocation]
Friends [enchantment]
Light [evocation]
Mage Hand [conjuration]
Mending [transmutation]
Message [transmutation]
Minor Illusion [illusion]
Poison Spray [conjuration]
Prestidigitation [transmutation]
Ray of Frost [evocation]
Shocking Grasp [evocation]
True Strike [divination]

Spell Mastery Cantrips
Magic Missile [evocation]
Continual Flame [evocation]

Lup can prepare 25 wizard spells daily.
As an evocation wizard she's not bound to just use evocation school spells, but they are her specialty.

First Level Wizard Spells 4/Day:

Alarm [abjuration]
Burning Hands [evocation]
Charm Person [enchantment]
Chromatic Orb [evocation]
Color Spray [illusion]
Comprehend Languages [divination]
Detect Magic [divination]
Disguise Self [illusion]
Expeditious Retreat [transmutation]
False Life [necromancy]
Feather Fall [transmutation]
Find Familiar [conjuration]
Fog Cloud [conjuration]
Grease [conjuration]
Identify [divination]
Illusory Script [illusion]
Jump [transmutation]
Longstrider [transmutation]
Mage Armor [abjuration]
Magic Missile [evocation]
Protection from Evil and Good [abjuration]
Ray of Sickness [necromancy]
Shield [abjuration]
Silent Image [illusion]
Sleep [enchantment]
Tasha's Hideous Laughter [enchantment]
Tenser's Floating Disk [conjuration]
Thunderwave [evocation]
Unseen Servant [conjuration]
Witch Bolt [evocation]

Second Level Wizard Spells 3/Day:

Alter Self [transmutation]
Arcane Lock [abjuration]
Blindness/Deafness [necromancy]
Blur [illusion]
Cloud of Daggers [conjuration]
Continual Flame [evocation]
Crown of Madness [enchantment]
Darkness [evocation]
Darkvision [transmutation]
Detect Thoughts [divination]
Enlarge/Reduce [transmutation]
Flaming Sphere [conjuration]
Gentle Repose [necromancy]
Gust of Wind [evocation]
Hold Person [enchantment]
Invisibility [illusion]
Knock [transmutation]
Levitate [transmutation]
Locate Object [divination]
Magic Mouth [illusion]
Magic Weapon [transmutation]
Melf's Acid Arrow [evocation]
Mirror Image [illusion]
Misty Step [conjuration]
Nystul's Magic Aura [illusion]
Phantasmal Force [illusion]
Ray of Enfeeblement [necromancy]
Rope Trick [transmutation]
Scorching Ray [evocation]
See Invisibility [divination]
Shatter [evocation]
Spider Climb [transmutation]
Suggestion [enchantment]
Web [conjuration]

Third Level Wizard Spells 3/Day:

Animate Dead [necromancy]
Bestow Curse [necromancy]
Blink [transmutation]
Clairvoyance [divination]
Counterspell [abjuration]
Dispel Magic [abjuration]
Fear [illusion]
Feign Death [necromancy]
Fireball [evocation]
Fly [transmutation]
Gaseous Form [transmutation]
Glyph of Warding [abjuration]
Haste [transmutation]
Hypnotic Pattern [illusion]
Leomund's Tiny Hut [evocation]
Lightning Bolt [evocation]
Magic Circle [abjuration]
Major Image [illusion]
Nondetection [abjuration]
Phantom Steed [illusion]
Protection from Energy [abjuration]
Remove Curse [abjuration]
Sending [evocation]
Sleet Storm [conjuration]
Slow [transmutation]
Stinking Cloud [conjuration]
Tongues [divination]
Vampiric Touch [necromancy]
Water Breathing [transmutation]

Fourth Level Wizard Spells 3/Day:

Arcane Eye [divination]
Banishment [abjuration]
Blight [necromancy]
Confusion [enchantment]
Conjure Minor Elementals [conjuration]
Control Water [transmutation]
Dimension Door [conjuration]
Evard's Black Tentacles [conjuration]
Fabricate [transmutation]
Fire Shield [evocation]
Greater Invisibility [illusion]
Hallucinatory Terrain [illusion]
Ice Storm [evocation]
Leomund's Secret Chest [conjuration]
Locate Creature [divination]
Mordenkainen's Faithful Hound [conjuration]
Mordenkainen's Private Sanctum [abjuration]
Otiluke's Resilient Sphere [evocation]
Phantasmal Killer [illusion]
Polymorph [transmutation]
Stone Shape [transmutation]
Stoneskin [abjuration]
Wall of Fire [evocation]

Fifth Level Wizard Spells 3/Day:

Animate Objects [transmutation]
Bigby's Hand [evocation]
Cloudkill [conjuration]
Cone of Cold [evocation]
Conjure Elemental [conjuration]
Contact Other Plane [divination]
Creation [illusion]
Dominate Person [enchantment]
Dream [illusion]
Geas [enchantment]
Hold Monster [enchantment]
Legend Lore [divination]
Mislead [illusion]
Modify Memory [enchantment]
Passwall [transmutation]
Planar Binding [abjuration]
Rary's Telepathic Bond [divination]
Scrying [divination]
Seeming [illusion]
Telekinesis [transmutation]
Teleportation Circle [conjuration]
Wall of Force [evocation]
Wall of Stone [evocation]

Sixth Level Wizard Spells 2/Day:

Arcane Gate [conjuration]
Chain Lighting [evocation]
Circle of Death [necromancy]
Contingency [evocation]
Create Undead [necromancy]
Disintegrate [transmutation]
Drawmij's Instant Summons [conjuration]
Eyebite [necromancy]
Flesh to Stone [transmutation]
Globe of Invulnerability [abjuration]
Guards and Wards [abjuration]
Magic Jar [necromancy]
Mass Suggestion [enchantment]
Move Earth [transmutation]
Otiluke's Freezing Sphere [evocation]
Otto's Irresistible Dance [enchantment]
Programmed Illusion [illusion]
Sunbeam [evocation]
True Seeing [divination]
Wall of Ice [evocation]

Seventh Level Wizard Spells 2/Day:

Delayed Blast Fireball [evocation]
Etherealness [transmutation]
Finger of Death [necromancy]
Forcecage [evocation]
Mirage Arcane [illusion]
Mordenkainen's Magnificent Mansion [conjuration]
Mordenkainen's Sword [evocation]
Plane Shift [conjuration]
Prismatic Spray [evocation]
Project Image [illusion]
Reverse Gravity [transmutation]
Sequester [transmutation]
Simulacrum [illusion]
Symbol [abjuration]
Teleport [conjuration]

Eight Level Wizard Spells 1/Day:

Antimagic Field [abjuration]
Antipathy/Sympathy [enchantment]
Clone [necromancy]
Control Weather [transmutation]
Demiplane [conjuration]
Dominate Monster [enchantment]
Feeblemind [enchantment]
Incendiary Cloud [conjuration]
Maze [conjuration]
Mind Blank [abjuration]
Power Word Stun [enchantment]
Sunburst [evocation]
Telepathy [evocation]

Ninth Level Wizard Spells 1/Day:

Astral Projection [necromancy]
Foresight [divination]
Gate [conjuration]
Imprisonment [abjuration]
Meteor Swarm [evocation]
Power Word Kill [enchantment]
Prismatic Wall [abjuration]
Shapechange [transmutation]
Time Stop [transmutation]
True Polymorph [transmutation]
Weird [illusion]
Wish [conjuration]

---

Arcane Recovery: Once per day, recover expended spell slots (level 6 or under) up to half your wizard level.

---

Evocation Wizard Feats:

Level 2: Evocation savant - the time and cost to put an evocation spell into your spellbook is halved.

Level 2: Sculpt spells - leave a number of allies unaffected by an area spell equal to the level of the spell.

Level 6: Potent cantrip - your cantrip does half damage despite saves.

Level 18: Spell mastery. Choose a 1st level and 2nd level wizard spell. Cast these at the lowest level at will.